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curse_of_strahd:sessions:session_2_10_31_2020

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Curse of Strahd - Session 2 - 10/31/2020

We are on the third floor of the Durst home still looking for young Walter, the younger brother of Rosa and Thorn. Kyana suggested that Rinn message Haldar and suggest that he try to touch the children to see if they are real. Since the woman vanished, maybe the children aren't real either. As Haldar casually makes his way toward the boy, attempting to console him, the boy shrinks back but Haldar is still able to touch him. Rinn keeps the message spell open and as Haldar responds, he learns that the child does feel real. Rinn tells him about the vanishing lady so he understands what is happening and why we were concerned about the children even being real. Assuming everything there is okay, we press on.

Misty opens the door across from the main bedroom we entered last session and we find another bedroom. As Rinn makes his way across the room, he hears some scratching from under the bed. Misty makes her way into the room but doesn't appear to notice the sound that has Rinn's attention. Rinn says something to everyone about it and then crouches to peer under the bed. He sees something and it seems to be a dog. He attempts to get the dog to come out but as it starts out, it gets scared and returns under the bed. Rinn tosses some meat and bits of bread to the dog which devours it quickly, obviously being very hungry. Next, Rinn checks the balcony which is clear. Rinn moves to another door in the room and opens it, finding nothing but a jewelry box in the closet and a mirror on the door. He doesn't open the jewelry box, just leaves it. Taking the items of value is okay in most cases but he wouldn't want to rob these people he has come to help. He closes the closet door. never mentioning the jewelry box to the others.

We leave that room and move to a room across the hall which is a bathroom full of mold and mildew. It's a foul odor and assaults your senses.

Dain realizes they skipped a door up front and opens it to find a room full of moldy towels and sheets and such.

Misty went back to the front bedroom looking for secret doors or anything we may have missed. Rinn notices that these seems to be some space that we haven't been able t enter as the appears to be no way in. Misty and I search it from two different sides and determine nothing and decide to search to opposite sides and finally find the secret doors, one in the bedroom and another in the hall leading to the same space. Rinn leads the party up the stairs and finds a door. He opens the door and finds he is in the attic. It is dusty and dirty.

They move to a door where they heard children making noise. They opened the door to find a room, complete with two beds, chest of toys, a doll house, and, at the foot of the beds, skeletons of two children dressed much like Rosa and Thorn. Rinn messages Haldar that he should be very careful and describes what we are seeing. checking with him and getting some information about what the children have on them, we realize the doll is the same as well, except this one is old and worn out but the one Thorn is holding is not.

Rinn opens the toy box to find toys and then looks at the doll house. Rinn keeps thinking about an area in the hallway that seems to go all the way through the house from the first floor to the attic. There doesn't appear to be a way in but it's still curious.

Kyana moves to the first floor to go out to check on Haldar but the doors are shut and locked. She returns to the group to let them know about that.

Rinn and Snoggly check on the room across the hall and find a room full of covered furniture and a chest partially open. After open the box the rest of the way, it is determined that there is a skeleton inside. Rinn moves to check the wall where they believe a secret door rests and finds nothing. Misty is called to check as well and finds nothing. Even Snoggly can't find it. They checked the rest of the walls around that space, also reveal nothing. We also notice that the dog has joined us, following us around, we assume for the food. He finally let us get close enough so that Rinn can check his collar where he finds the name Lancelot. He keeps tossing it bits of bread and meat.

Kyana rejoins us and lets us know the doors are locked and we can't get out. The background music in the iPod changes!

Dain takes a dagger and tries to pry away material from the wall so we can look into that space but as he chips away at the wall, it self heals. He uses his war hammer and tries to break through but again the wall simply heals itself.

Examining the body in the trunk, Snoggly finds it appears to be the nursemaid that was seen in the rocker on the third floor singing softly to helping a baby to fall asleep. This nurses outfit had blood stains all over the front of it.

In an attempt to discover a way into the secret area, Rinn ritually casts identify against the wall to the secret space and finds it to be some very strong transmutation magic. Becoming concerned now, the group starts checking the rest of the walls and all of them seem to be affected by this self healing magic. Kyana begins to try and purge the house of whatever evil that might be at work here.

We move to another spare bedroom with an adjoining wall to the space we were trying to enter and find a dusty bedroom with spiders, lots of regular spiders. Checked that wall again from within here and still were unable to find anything.

We finally try to understand the magic that is holding us, and appears to be everywhere. There seems to be no way to get through the walls or windows.

In searching, we find another bedroom with a covered up window, standard furniture, and a chair in front of where the window was with a smiling doll sitting in it. Rinn checks it out to make sure it's not some weird alive thing. It appears to be just a doll.

Kyana continues blessing and purging rooms but nothing seems to happen, except that she gets nauseated.

Rinn experiments with fire and sets a small fire against the wall. The material is dry and starts to burn but also starts to spread. Rinn tries to put it out with an old cloak and then with water from a waterskin but it took Snoggly adding his waterskin to get it put out. The wall starts healing and in a few minutes and returns to normal.

Kyana begins to hear some maniacal laughter.

We started getting worried about leaving. Rinn messages Haldar about the issues we are having with the house. Haldar asks the kids why the rest of the group can't leave the house. He suggests the house is evil and the kids appear to be scared and back away. Then he asks how long they have been dead. The kids begin to walk away from . Haldar comes to the house and tries to open from the outside but the portcullis is down and he can't get in or reach the apparatus on the inside that might release it. We can't get out to the porch area to open it either.

Kyana continues blessing and purging the next room.

Snoggly returns to the dollhouse and begins studying it. He notices that it is a replica of the house we are in. He tries to remove the roof and manages to do that. The kids begin addressing him from behind. They are not happy about him playing with their toys. They also appear to be partially transparent. Popcorn consumption continues. We find out they starved to death in the house when their parents left them to find the monster downstairs. Snoggly asks them about the area we've been trying to get into. They tell him there are some stairs in there going down. Their parents to Walter that way and they are concerned about him. With a little discussion, he gets the girl to show us how to enter the room with the stairs.

Rinn made it to the second floor to another area revealed in the doll house. We find a cramped room with tomes decorated with Eldrich runes, a desk, a chest, and a skeleton in leather armor next to it. Kyana comes up to the second floor to continue her blessings. Rinn sends the mage hand over with a rope and wraps it around the chest. Dain twists and pulls on the rope and moves the chest to the door. He finds a sprung trap, unlocks the chest, and uses the mage hand to open the chest. Rinn takes the books and paper and bags out of it and stuff it in his bag and finds a rolled up parchment in their hand. He grabs that to. Snoggly calls down for us to come up.

Snoggly and Kyana are entered by the children. They are not controlled but are influenced by the children. We follow the kids to a wall where they point out where the wall opens to allow entry to the stairs. Everyone else comes up to help examine it. We use the dollhouse to attempt to open the porcullis and the front door but it has not effect. Rinn messages Haldar that we found a hidden set of steps and are going to see where they lead.

Haldar hears wolves in the distance and hides near the house.

Dain starts down the stairs with Rinn looking concerned at the two party members holding hands and talking strangely. Mat flip occurs here!

When they reach the bottom, the begin to look around. There are some stairs going down at one end of the hallway. around the corner, and wooden beams and set to shore up the tunnel to give it more strength. There are little openings that lead to duel chambers that mostly contain crypts. We find a slab with Walter's name on it. There is no body though. Find another crypt with a slab with no name on it. Rinn searches the chambers and walls and finds nothing.

We head on down to the next area which mirrors what we saw in the other chambers, we find a coffin labeled Rosavalda Durst and another names Thornbolt Durst. They were both empty. Another set of coffins labeled Gustav Durst and another one labeled Elizabeth Durst. When we open his, it's empty, when we open hers, centipedes poor out and attack. They swarm Dain who backs up swatting at them trying to brush and or swat them off. Misty tries to help clear the bugs off of him. Rinn gets to a place where he waits for an opening to try to help. Kyana hits them with a guiding bolt. and Dain's tries to back out of the room knocking Misty back while trying to knock the bugs off. Rinn considers burning them and finally hits them with a firebolt. Snoggly uses his staff to whack them and Misty takes another turn. Finally clear the bugs and the battle ends.

Rinn searches the coffin again and nothing else there. No parents found yet. We move to the next room and Misty checks it out. We are hearing chanting from further down the hallway. In this next room, Misty notices a table and benches, a moldy skeleton, and a darkened alcove. Misty moves to check the Alcove and jumps back as she see a large snake. There is also a storage area. We find another set of stairs going down and another hallway. Snoggly firebolts the snake. Misty jumps over the table and it breaks beneath her but manages to maintain her footing, hooked the snake with her staff, twirls it above her head and smacks it against the wall. Quick death!

We went down the next hallway and found a room. There are a couple of statues and a grey smoky orb in one of the hands. There is chanting going on to the West. Snoggly moves to the statues to check them out. Kyana finds a door and wants to leave. We open a secret door and find stairs going up. Rinn goes up to check to see where the door leads, on the off chance it lets us out, and or Haldar in. It opens back onto the first floor again through a trap door. He returned back down to the group.

Snoggly taps the statue with his staff and finds it's made of wood. He taps arounds to see if there is a hollow point, it's very solid. Nothing happens so he checks the orb, it's smoky and shadowy. Snoggly uses a mage hand spell to move to pickup the orb and examine it. After looking a bit, he puts it down. As he does, a shadowy figure emerges from the statue. A battle ensues. The first shadow if beaten back and as it vanished, a second shadowy figure emerges from the dog statue and strike Snoggly that seems to get weaker. Kyana casts a spell that dispells magical darkness and seems to take out the remaining shadowy figures including another one behind the statues.

The group determines they need a short rest and takes one. Much disturbing chanting going on. Snoggly collects the orb into a pouch. Rinn checks the door for traps and finding none, opens it. Snoggly begins to make out the chanting “He is ancient, he is the land!”. They find another room, it holds a table and two high back chairs. Lancelot seems calm and hungry but otherwise not scared. Rinn moves into the room and suddenly, erupting from the ground are ghouls. Battle ensues. More ghouls approach from behind Misty.

curse_of_strahd/sessions/session_2_10_31_2020.1604784268.txt.gz · Last modified: by admin

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