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paldegora:session_59_you_sunk_my_battleship

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paldegora:session_59_you_sunk_my_battleship [2025/09/06 14:14] – created davidmpaldegora:session_59_you_sunk_my_battleship [2025/09/06 14:34] (current) davidm
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 **Summary** **Summary**
  
 +The party regrouped to strategize. Cal's body was stored in a bag of holding. Cassandra borrowed Cal’s Girdle of Hill Giant Strength to boost her combat effectiveness, intending to return it once Cal was resurrected. The group was in poor health, with Xor in the worst condition, so Cassandra gave him a ring to aid his recovery. Their immediate focus was to address the dangerous situation involving alchemical powder and a ship being loaded for House Umbridge.
 +
 +Fritz, questioned about his alchemical powder, revealed he was coerced by House Umbridge to produce it after initially refusing. The powder, containing saltpeter, would dissolve in water, losing most of its explosive potency even after drying. Fifty casks had already been shipped and delivered, and seventy more were being loaded onto the ship along with cannons, mostly stored below deck. Fritz warned that igniting the thirty casks in their current room could cause catastrophic damage, with each cask’s explosion equivalent to a fireball, its radius increasing with additional casks.
 +
 +Exploring further, Eryn and Xor discovered additional rooms filled with powder and a bedroom for Fritz and his sister Emma. Meanwhile, Cassandra, standing watch, overheard voices down a hallway leading to the docks. The voices discussed missing the tide due to the ship’s heavy load, mentioning goblins, draconians, and a figure named Mott who controlled them. The ship’s departure was delayed until the next high tide to avoid damaging the hull, and the group heard whip cracks as the voices ordered someone to move.
 +
 +The party prepared an ambush as the voices approached. Those approaching discovered a forgotten guard’s body. Xor hid in a northern room to flank, while Cassandra and Eryn positioned themselves near the door to control enemy entry. Angelique and Symon stayed back, with Symon instructing Fritz and Emma to retreat. Angelique prepared her bow. As a guard entered, Eryn struck first, dealing significant damage, followed by Xor and Cassandra, who fended off attacks. Angelique’s shots added to the damage and the group quickly defeated the enemies.
 +
 +Eryn scouted the tunnel and found frightened human slaves, whom she reassured and invited to follow her to safety. The slaves, seeing the dead guards, felt slightly more at ease but remained cautious. They confirmed that the only slaves on the docks were goblins, with the ship nearly loaded but delayed until high tide the next day. They also mentioned six or seven draconians, a captain, a few sailors, and a “creepy crazy guy” still present.
 +
 +To disrupt House Umbridge’s plans, the party devised a strategy to destroy the alchemical powder. They considered using Xor’s horn of blasting to sink the ship and planned to ignite powder near a pit as a trap. Symon, too weak to fight, kept watch while the others moved barrels to the pit, a process that took an hour. Xor continued healing, still wearing the ring. Symon soon spotted guards, a pirate, and draconians at the dock, with a large figure—likely the captain—issuing orders.
 +
 +As enemies approached, the party set up another ambush. Ed Hazel entered and was quickly overwhelmed by Eryn, Cassandra, and Angelique. Mert and a draconian engaged Xor, who took a heavy hit, but Angelique’s blindness spell on Mert turned the tide. The party defeated the enemies systematically, clearing the immediate threat and preparing to execute their larger plan.
 +
 +Symon’s fireball ignited the barrels at the bottom of the ramp on the dock, causing a massive explosion that killed nearby guards and damaged buildings. Simultaneously, Xor’s horn of blasting blew a hole in the ship’s waterline, sinking it amid chaos as pirates and goblins jumped overboard. The party gathered the slaves, Fritz, and Emma, navigating through tunnels and locking doors to slow pursuers, reaching the main entrance after two hours.
 +
 +At the entrance, Benjamin Blackmoor and his crew awaited, impressed by the party’s success in sinking the ship and freeing the slaves. Blackmoor arranged for the slaves to receive food and shelter, offered the goblins freedom, and sent Fritz and Emma to their cousin Frederick for safety. He promised to arrange a meeting with Captain Hurst and offered to help resurrect Cal, providing the party a warehouse to rest and recover.
 +
 +The party’s loot included magical items identified by Angelique: a dagger (+1), bracers (AC 5), a mace (+3, +5 vs. good), a ring of protection (+1), chainmail (+2), and a potion of extra healing. Blackmoor offered to fence their items. Exhausted but triumphant, the party prepared to rest, aware of future challenges, including dragons, awaiting them in Paldegora.
 +
 +Add general experience of 1000
 +
 +Exp: 970 + 97 + 1000 + 100 = 2167 
  
 **Detail** **Detail**
paldegora/session_59_you_sunk_my_battleship.1757182466.txt.gz · Last modified: by davidm

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