curse_of_strahd:sessions:session_9_01_23_2021
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| We all complete an evenings rest and meet up in the morning for breakfast. We decided to head to the winery so we went to the West Gate. The big guard that Dain had seen the night before was at the gate. They asked us if we would be returning. We told them yes. The big guard steps up and asks if we are the champions that delivered Ireena Kolyana. He welcomes us on Vallaki and Rinn begins quizzing him about the person with the two wheeled cart, horse drawn, with a hooded driver. They answer that there are many houses outside of the town with people with carts. He said it would be very strange for someone to go out of them at night though. He asked if they wouldn’t mind checking with the other gates to see if they had someone fitting that description leaving through those gates. The big guard says he would check on it for us. As he moves away, Rinn notices through the opening in his cloak, a large and elongated gauntleted arm and is attached to the large but mostly normal human being. His other arm looks personally normal. Rinn asks his name and he says it’s Izek, he is the Captain of the Guard. We thank him for his help and move on. | We all complete an evenings rest and meet up in the morning for breakfast. We decided to head to the winery so we went to the West Gate. The big guard that Dain had seen the night before was at the gate. They asked us if we would be returning. We told them yes. The big guard steps up and asks if we are the champions that delivered Ireena Kolyana. He welcomes us on Vallaki and Rinn begins quizzing him about the person with the two wheeled cart, horse drawn, with a hooded driver. They answer that there are many houses outside of the town with people with carts. He said it would be very strange for someone to go out of them at night though. He asked if they wouldn’t mind checking with the other gates to see if they had someone fitting that description leaving through those gates. The big guard says he would check on it for us. As he moves away, Rinn notices through the opening in his cloak, a large and elongated gauntleted arm and is attached to the large but mostly normal human being. His other arm looks personally normal. Rinn asks his name and he says it’s Izek, he is the Captain of the Guard. We thank him for his help and move on. | ||
| - | We make our way West and come to a bridge and that crosses the river Luna, maybe a couple of hundred feet across. We cross that bridge and continue on to a four way intersection. It branches to the NW, NE, SW, and SE. The sine post is broken with the top half of the post lying in the weeds nearby. The map indicates that we should be heading to the SW. Kerzk and Salinka | + | We make our way West and come to a bridge and that crosses the river Luna, maybe a couple of hundred feet across. We cross that bridge and continue on to a four way intersection. It branches to the NW, NE, SW, and SE. The sine post is broken with the top half of the post lying in the weeds nearby. The map indicates that we should be heading to the SW. Krezk and Toslenka |
| - | We continue on, about five miles, through the woods, when we come to another signpost indicating that Vallaki and Castle Ravenloft are behind us and Krezk and now the Wizard of Wines Winery. We continue on that way and come to another split where the south indicates that you can go to the Winery while the north road goes to Kresk. We head to the south. As we continue one, we come across a figure that bounds toward use, gaunt and dressed in a tattered gown and stitched animal skins. It stops, sniffs the air, and laughs like a lunatic. As it lopes toward us, the grass in the area starts | + | We continue on, about five miles, through the woods, when we come to another signpost indicating that Vallaki and Castle Ravenloft are behind us and Krezk and now the Wizard of Wines Winery. We continue on that way and come to another split where the south indicates that you can go to the Winery while the north road goes to Kresk. We head to the south. As we continue one, we come across a figure that bounds toward use, gaunt and dressed in a tattered gown and stitched animal skins. It stops, sniffs the air, and laughs like a lunatic. As it lopes toward us, the grass, twigs, and things |
| - | We follow the road to the south towards the winery. We travel for a short time and the road becomes more of a muddy trail meandering | + | We follow the road to the south towards the winery. We travel for a short time and the road becomes more of a muddy trail meandering |
| A man wearing a dark cloak and cowl stands at the edge of the trees beckoning us. There are more, wearing dark raincoats and they are cowled. We move towards them, five of them. When we approached, we are greeted with “There is great danger at the vineyard!”. Haldar asks what is going on. He says, it has been overrun by the wild men and blight creatures. Those are what we ran into a short while back. He invites us to follow them through the woods. When asked how many have taken over, they say hundreds. As we move through the woods we see ravens again. They are all around us. Rinn asks the people we are following about the ravens, they say the ravens are a part of the land. They are a good omen. We continue to follow them through the woods to an encampment where their families are. They are refugees from the Winery. | A man wearing a dark cloak and cowl stands at the edge of the trees beckoning us. There are more, wearing dark raincoats and they are cowled. We move towards them, five of them. When we approached, we are greeted with “There is great danger at the vineyard!”. Haldar asks what is going on. He says, it has been overrun by the wild men and blight creatures. Those are what we ran into a short while back. He invites us to follow them through the woods. When asked how many have taken over, they say hundreds. As we move through the woods we see ravens again. They are all around us. Rinn asks the people we are following about the ravens, they say the ravens are a part of the land. They are a good omen. We continue to follow them through the woods to an encampment where their families are. They are refugees from the Winery. | ||
curse_of_strahd/sessions/session_9_01_23_2021.1612050714.txt.gz · Last modified: by davidm
